Future vs. Fantasy Documentation v. 3.0 Quake Conversion Freeform Interactive http://www.freeformint.com Future vs. Fantasy is copyrighted by Freeform Interactive. QUAKE® © 1996 is a registered trademark of Id Software, Inc. Neither FvF nor Freeform Interactive are in any way affiliated with id Software, Inc. Id Software will not provide technical or other support for FvF. --------------------------------------------------------------- --------------------------------------------------------------- [Readme Text] -------------------------------------------------------------- --------------------------------------------------------------- Future vs. Fantasy Quake (hereby referred to as "FvF" or "the software") is provided AS IS. Neither FreeForm Interactive (FI), Hap (hap@ucsd.edu), kenn (kenn@autobahn.org), Raison (raison@concentric.net), nor any individuals either associated or not associated with FI, including, but not limited to any individual mentioned by the above or this documentation file, is responsible for any damage, or financial, physical, emotional, spiritual, economic, temporal, or spatial loss that may result from running or even simply possessing the software. FreeForm Interactive also claims the right to modify this document without prior notification, but will most likely refrain from including clauses that bequeath unto FI any property or family members of individuals using the software and thus abiding by this disclaimer/ad hoc license agreement. --------------------------------------------------------------- --------------------------------------------------------------- [Major Features] 80 Different Weapons 74 Original Models 15 Custom Skins with Head Gibs 13 Class-Specific Power-ups 13 New Sounds 12 Unique Character Classes No Impulses to Bind No Aliases to Learn Direct Support for Single-player Mode Remote Adminstation (100% Flexible) Customizable Toggle without QuakeC Programming Quest Mode: Cooperative/RPG Internet Game Purge Mode: Goal-Oriented, 2 Team Deathmatch --------------------------------------------------------------- --------------------------------------------------------------- --------------------------------------------------------------- --------------------------------------------------------------- [Minimum Recommended Requirements] The following lists the minimum requirements recommended in running a server. Pentium 100 24 Megs of RAM Lan or T1 Connection WinQuake 1.0 or later is highly recommended but not necessary. WinQuake is avalible at: ftp.idsoftware.com. ----- [Quick Start] 1. Decompress FvF into a SUBDIRECTORY under QUAKE. For example: If Quake is stored in C:\QUAKE, then decompress FvF into C:\QUAKE\FVF. If Quake is in D:\GAMES\QUAKE, then decompress into D:\GAMES\QUAKE\FVF. 2. Run Quake with the command QUAKE.EXE -GAME FVF. It is recommended you get WinQuake 1.0. If you have WinQuake use the following command: WINQUAKE -GAME FVF -WINMEM 16 -WINLOCK 3. Run Quake as you normally would. To change character classes, push 9 or 0 on your keyboard.